package gamagora.game.world.maps.game
{
	import gamagora.game.world.maps.OSMap;
	import gamagora.game.entity.*;

	public class OSMap17 extends OSMap
	{
		public function OSMap17()
		{
			super();
			
			var ground:OSGround = new OSGround(0, 520, 20, 520, 0, false);
			ground.setNoErosionDown([25]);
			ground.erode();
			add(ground);
			
			ground = new OSGround(0, 1040, 960, 40, 0, false);
			ground.setNoErosionUp([0, 6, 7, 8, 9, 13, 14, 15, 16, 20, 21, 22, 23, 28, 29, 30, 31, 35, 36, 37, 38, 42, 43, 44, 45]);
			ground.setNoErosionDown([48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95]);
			ground.setNoErosionLeft([0, 48]);
			ground.setNoErosionRight([47, 95]);
			ground.erode();
			add(ground);
			
			add(new OSTrain(82, 820));
			
			add(new OSTrain(522, 820));
		}
	}
}
